I'm a Fire Spirit
You are quick to take action
and sometimes quick to judge. Your fiery spirit is seen by most as positive
energy and a true joy of life. If only your temper was seen the same way, but
don't let it keep you from what you truly enjoy, being alive!
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I am a Gauntlet Adventurer.
I strive to improve my living conditions by hoarding gold, food, and sometimes
keys and potions. I love adventure, fighting, and particularly winning -
especially when there's a prize at stake. I occasionally get lost inside
buildings and can't find the exit. I need food badly.
What Video Game Character Are You?
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What Kind of Tree Are
You?
October 24 - November 11th
Walnut Tree, The Passion
Unrelenting, strange and full of contrasts,
often egoistic, aggressive,
noble, broad horizon, unexpected
reactions, spontaneous, unlimited
ambition, no flexibility, difficult and uncommon partner, not
always liked but often admired, ingenious
strategist, very jealous and passionate, no compromises.
*This is not a quiz
but I found to be interesting anyway. I also highlighted what seemed
to be like me.
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My Inner Hero - Warrior!
I'm courageous, straightforward, and charismatic. I'm a born leader, but I'm also not afraid to face danger on my own. Nothing stands between me and victory... nothing that lives to tell the tale, anyway. If you need someone to charge into battle for you, call on me.
How about you? Click here to find your own inner hero.
Character Stats:
Rogue (5)
Warrior (20)
Wizard (16)
Paladin (8)
Your Profile:
You're tough, courageous, and up to your eyebrows in chutzpah. If you're
still in school, your teachers probably talk a lot about your
"potential." If you work, your boss calls you a "pro-active
self-starter," whatever that means. You don't shy away from hard
work, that's for sure. When it comes to leisure, you'd rather be out
hiking or biking or snowboarding than sitting around watching TV or
reading a book. You care about your health, and have strong opinions.
Above all, you're a man/woman of action and a born leader. You see
obstacles as challenges and hardship as an opportunity to build your
character (and your muscles). You're not afraid of conflict - in fact,
you're not afraid of much of anything. You tend to dive into things
headfirst and sort out the consequences later.
Your Mission:
You were put on this earth to lead others. They will follow you, because
they are bowled over by your forceful personality, your charisma, and your
willingness to do what they're afraid to do. You are the one who has to
make things happen, because everyone else is too afraid of rocking the
boat.
Your mission, should you choose to accept it, is to Start Something.
Something small, or something big. Start a club at your school. Propose a
new project to your boss. Invent a new family tradition. Start a small
business. Start SOMETHING.
And don't dally about it. We WILL be checking up on you.
A Warning:
Try to remember: it's not all about you. Yes, people tend to do what you
say, but don't abuse that power. Don't be a bully, even if you feel like
the weaklings really deserve it. Have a Paladin teach you how to
"make nice" when necessary. You have the potential to become a
great leader, but only if you curb your tendency to be thoughtless,
egocentric, and well, sometimes just plain rude.
And by the way, just because you don't understand something, that doesn't
mean it's "stupid." Get a Wizard to figure things out for you
instead of just giving up when your attention span runs out.
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What D&D Character are you?
I Am A:
Chaotic Good Human Fighter Paladin
Follower Of Tymora
Alignment:
Chaotic Good characters are independent types with a strong belief in
the value of goodness. They have little use for governments and other
forces of order, and will generally do their own things, without heed to
such groups.
Race:
Humans are the 'average' race. They have the shortest life spans, and
because of this, they tend to avoid the racial prejudices that other races
are known for. They are also very curious and tend to live 'for the
moment'.
Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals.
This isn't to say that they aren't intelligent, but that they do,
in fact, believe that violence is frequently the answer.
Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to
be their representative on Earth, and must follow the code of that deity,
or risk severe penalties. They tend towards being righteous, but not
generally to excess.
Deity:
Tymora is the Chaotic Good goddess of luck and good fortune. She is also
known as Lady Luck, and also Tyche's fair-tressed daughter. Followers of
Tymora believe in the tenent that, 'Fortune Favors the Bold,' and will
throw caution to the wind and trust to luck to work things out for the
best. Tymora's symbol is an unmarked silver disk.
Detailed Results: |
Alignment:
Lawful Good ----- XXXX (4)
Neutral Good ---- (0)
Chaotic Good ---- XXXXXXXX (8)
Lawful Neutral -- XXX (3)
True Neutral ---- X (1)
Chaotic Neutral - (-1)
Lawful Evil ----- XXXX (4)
Neutral Evil ---- (-5)
Chaotic Evil ---- XXX (3) |
Race:
Human ---- XXXXXXX (7)
Half-Elf - (0)
Elf ------ (-2)
Halfling - (-7)
Dwarf ---- XXXXXX (6)
Half-Orc - XXX (3)
Gnome ---- (0) |
Class:
Fighter - XXXXXXX (7)
Ranger -- XXXXX (5)
Paladin - XXXXXX (6)
Cleric -- (-5)
Mage ---- (-1)
Druid --- (-3)
Thief --- (-2)
Bard ---- XXX (3)
Monk ---- (-2) |
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